1-Click Impostor Creator!
Optimize with ease using next-generation Billboard Impostors.
What exactly are Impostors?
Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry at a distance by rendering a fake 360º 3D representation of the original asset that can either be baked in-editor or created at runtime. Our tool currently only provides the in-editor baked variant, realtime generation will be added soon.
Impostors, pre-baked or runtime, can be moved, rotated, scaled, receive and cast shadows, and even intersect with other objects or impostors. Impostors can be used directly with Unity’s LOD Group, third-party LOD systems, or by themselves – you can quickly adapt them to your pipeline, be it with existing or new projects.